Content of the article
Advanced daily modifiers
- Sunny plan: Sun damage is slightly increasing for all sources.
- Grenadier: Grenades do more damage and reload much faster.
- Founded: The damage caused in the air is considerably greater.
Error
- Legendary lost sector (PL 1250) : Veles Maze, Cosmodrome, drop a helmet.
- . 1280 : Exodus Garden 2A, Cosmodrome, Chestnut Ridge
- The altars of the mourning crest: Heretic (Rocket launcher)
Armoury inventory
- Reproduction Spectrometer : Increases crawling time.
- Storing grenade launchers: Increases the amount of grenade launcher ammo you can carry.
- Upgrade module (core upgrade 1 for 1 and 10 legendary shards, 25 microphase matrices and 5000 flickers)
- Upgrade module (1 core for 1 and 10 legendary shards, 25 glacier stars and 5000 sparkles)
- Prism gain (1 for 10 of core and 25 of ether spiral and 10000 of flicker)
- Prism amplifier (1 for 10 cores and 25 helium strands and 10000 flashes)
- Shard of the Rising Sun (1 for 10 prism updates and 100 icy stars and 50,000 sparkles)
Replacement of gear material
- Purchase of expansion prisms (1 for 400 legendary shards)
- Buy the enhancement roots (1 for 30 legendary shards)
- Buy mica (10000 for 20 sheets of spider metal)
- Buy the Twilight Glow (Legendary Glow 5 for 1)
- Catalog purchase (5 for 5000 mirrors)
- Buy an ether coil (5 for 5000 mica)
- Buy baryon branches (5 for 5000 glitter)
Acknowledgement of receipt
Crow, the spider…
Name | Description | Condition | Price |
---|---|---|---|
Game hunting: Fallen or gone | Repeated bonuses for certain hive fighters or fallen fighters. | 1 (arbitrary target) | XP |
Durability with an automatic rifle | Quickly defeat many fighters and guards with automatic rifles. Winning Guardians offer the most effective advancement. | 10 Quickly broken | XP |
Winning with special ammunition | Defeaters and guards with special weapons and ammunition. Winning Guardians offer the most effective advancement. | 15 special weapons | XP |
Using the rocket launcher | Defeat the hunters and the guards with rocket launchers. Winning Guardians offer the most effective advancement. | 10 Rocket launcher | XP |
The advantages of the Super | Defeat the fighters and the guards with the super sergeants. Winning Guardians offer the most effective advancement. | 5 Super | XP |
Fallout commander, Vanguard.
Name | Description | Condition | Price |
---|---|---|---|
Especially if they fall. | Beat the minibosses and bosses with every shot. | The 10 Fighters Challenge | XP & 5 advanced tactical tokens |
Controlled breakage | Defeat enemies with blows from any grenade launcher. | 10 Grenade launchers | XP & 5 Vanguard Tactician Token |
Into the abyss | Let the vacuum kill during the strike. | 25 The vacuum | XP & 5 Vanguard Tactician Token |
Finish with | Defeat the fighters with your finisher with your fists. | 5 finishers | XP & 5 advanced tactical tokens |
Jesus Christ, the Crucible.
Name | Description | Condition | Price |
---|---|---|---|
Training areas | Complete games in each Crucible game list. | 2 Crucible games | XP and 5 demolition coins and 15 value points |
Lightboarder | Defeat an opponent with some ability. | 3 Capacity | XP and 5 demolition coins and 15 value points |
Table tour | Defeat your opponents in hand-to-hand combat. | 1 melody | XP and 5 demolition coins and 15 value points |
Total control | In Control, complete sets. | 1 Crucible games | XP and 5 demolition coins and 15 value points |
Tramp, Gambit.
Name | Description | Condition | Price |
---|---|---|---|
The Elite Administrator | Beating tough opponents in The Gambit. | The 10 Fighters Challenge | XP & 30 dishonorable rating points |
Not your mother’s martial arts practice. | Defeat your enemies in The Gambit. | 50 fighters | XP & 30 dishonorable rating points |
Direct | Summon the primitives for The Gambit by stocking your team’s bank. | 2 Called primitive | XP & 30 dishonorable rating points |
Messenger, while it lasts. | Victory over primitive emissaries in gambit games. | 2 emissaries | XP & 30 dishonorable rating points |
Varyky, Europe
Name | Description | Condition | Price |
---|---|---|---|
European finish | Victory of the Fallen in Europe with Finisher. | 10 favors | XP |
Vex on the ice | Defeating Vex in Europe. | 25 Vex | XP |
Without leaving a trace. | Slayers in groups of 2 or more in the lost areas of Europe using the Spore Gun. | 10 Tracing gun | XP |
Treasure from the Golden Age | The vaults in the Abyss of Asterion. | 5 crates | XP |
Banshee-44, gunsmith.
Name | Description | Condition | Price |
---|---|---|---|
Automatic rifle calibration | Calibrate automatic rifles against any target. Earn bonus progression with accurate end kicks and against Sentinel opponents. | 100 Automatic rifle | XP & 2 mod. Components and essential improvement |
Special grenade calibration | Calibrate grenade launchers with special ammo against each target. Enemy guards and quickly defeated targets are the most effective advances. | 100 Grenade launchers | XP & 2 mod. Components and essential improvement |
Calibrating the launcher | Calibrate the missile launchers against each target. Earn progression bonuses against enemy guards and for additional targets that you will defeat with each shot. | 100 Carrier vehicle | XP & 2 mod. Components and essential improvement |
White calibration | Calibrate the empty weapon against each target. Earn progression bonuses with Power Weapons and against Guardians enemies. | 100 empty weapons | XP & 2 mod. Components and essential improvement |
Eris Morne, Luna.
Name | Description | Condition | Price |
---|---|---|---|
Moon cheese | Coffins on the moon. | 5 crates | XP and 5 strands of helium |
Single-use ballistics | Defeat fighters in bands of 3 or more with a kinetic weapon without taking damage in between. | 15 winning bands | XP and 5 strands of helium |
The element of surprise | Defeat fighters in bands of 3 or more with an energy weapon, with no damage in between. | 15 winning bands | XP and 5 strands of helium |
Where they come from. | The defeat of the hive in the mouth of hell on the moon. | 25 Beehive | XP and 5 strands of helium |
Magic desk, moon.
Name | Description | Condition | Price |
---|---|---|---|
Pyrophantasy | Defeat the warriors in Nightmare Hunters with sun damage. | 20 Sunny | XP & 1 fantastic piece |
The arch in the night | Unleash nightmares with the abilities of the Bow. | 25 Arc capacity | XP & 1 fantastic piece |
The dark communion | Find the lost area Partizip K1 and chase the nightmare there. | 3 Nightmares | XP & 1 fantastic piece |
The dead zone of dreams | Overcoming nightmares in the lost sectors of the European death zone. | 8 Nightmares | XP & 1 fantastic piece |
Spider, tangled shore
Name | Description | Condition | Price |
---|---|---|---|
Super Visual | Killed Super on Putin’s beach. | 20 Superkills | XP & 5 ether spiral |
Coastal protection | Hold two community events at Putin Bank. | 2 Completed public events | XP & 5 ether spiral |
Orbital stain | Generate power orbs while on the Encumbered Coast. | 10 Balloon rides | XP & 5 ether spiral |
Lost on landing | Explore the Kingship Lost area wharf in the area where the thieves landed on the sunken shore. | 1 | XP & 5 ether spiral |
Devrim K, EDZ.
Name | Description | Condition | Price |
---|---|---|---|
European living space | Defeat the enemies in the ZED. | 50 enemies defeated | XP & 10 Twilight flashing |
Superhuman | Defeat multiple enemies with a Super while in the ZED. | 3 Super-multi-kill ability | XP & 10 Twilight flashing |
Combatant | Fall of the Fallen in the EDZ. | 30 Broken Favors | XP & 10 Twilight flashing |
Sho Han, Cosmodrome.
Name | Description | Condition | Price |
---|---|---|---|
Cleaning of the house | The defeat of the hive somewhere in the spaceport. They can be found in Skywatch and the moon complex, among other places. | 20 Beehive | XP and Spinmetal blades |
From Grace. | Defeating the Fallen all over the cosmodrome. They are mostly found in the steppe and motifs. | 20 Favorites | XP and Spinmetal blades |
Showstopper | Defeat the fighters at the spaceport with Super. | 3 Super | XP and Spinmetal blades |
Bread and butter | Defeat the fighters on the spaceport with any kinetic weapon. | 20 kinetic weapons | XP and Spinmetal blades |
Of course, Ness.
Name | Description | Condition | Price |
---|---|---|---|
Super awesome | Defeat multiple enemies with a Super on Nessus. | 3 Super-multi-kill ability | XP & 10 Microphase matrix |
Friend or foe. | The Defeat of the Fallen on Nessus. | 30 Broken Favors | XP & 10 Micro-phase matrix |
Electrified | Finish the ark on Nessus. | 30 The bow kills | XP & 10 Micro-phase matrix |
Unfortunately, Petra’s daily bonuses cannot be obtained through the API. Feel free to share them in the comments!
Source : Original link
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