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Advanced daily modifiers
- Sunny plan: Sun damage is slightly increasing for all sources.
- Grenadier: Grenades do more damage and reload much faster.
- Founded: The damage caused in the air is considerably greater.
- Legendary lost sector (PL 1250) : Veles Maze, Cosmodrome, drop a helmet.
- . 1280 : Exodus Garden 2A, Cosmodrome, Chestnut Ridge
- The altars of the mourning crest: Heretic (Rocket launcher)
- Reproduction Spectrometer : Increases crawling time.
- Storing grenade launchers: Increases the amount of grenade launcher ammo you can carry.
- Upgrade module (core upgrade 1 for 1 and 10 legendary shards, 25 microphase matrices and 5000 flickers)
- Upgrade module (1 core for 1 and 10 legendary shards, 25 glacier stars and 5000 sparkles)
- Prism gain (1 for 10 of core and 25 of ether spiral and 10000 of flicker)
- Prism amplifier (1 for 10 cores and 25 helium strands and 10000 flashes)
- Shard of the Rising Sun (1 for 10 prism updates and 100 icy stars and 50,000 sparkles)
Replacement of gear material
- Purchase of expansion prisms (1 for 400 legendary shards)
- Buy the enhancement roots (1 for 30 legendary shards)
- Buy mica (10000 for 20 sheets of spider metal)
- Buy the Twilight Glow (Legendary Glow 5 for 1)
- Catalog purchase (5 for 5000 mirrors)
- Buy an ether coil (5 for 5000 mica)
- Buy baryon branches (5 for 5000 glitter)
Acknowledgement of receipt
Crow, the spider…
|Game hunting: Fallen or gone||Repeated bonuses for certain hive fighters or fallen fighters.||1 (arbitrary target)||XP|
|Durability with an automatic rifle||Quickly defeat many fighters and guards with automatic rifles. Winning Guardians offer the most effective advancement.||10 Quickly broken||XP|
|Winning with special ammunition||Defeaters and guards with special weapons and ammunition. Winning Guardians offer the most effective advancement.||15 special weapons||XP|
|Using the rocket launcher||Defeat the hunters and the guards with rocket launchers. Winning Guardians offer the most effective advancement.||10 Rocket launcher||XP|
|The advantages of the Super||Defeat the fighters and the guards with the super sergeants. Winning Guardians offer the most effective advancement.||5 Super||XP|
Fallout commander, Vanguard.
|Especially if they fall.||Beat the minibosses and bosses with every shot.||The 10 Fighters Challenge||XP & 5 advanced tactical tokens|
|Controlled breakage||Defeat enemies with blows from any grenade launcher.||10 Grenade launchers||XP & 5 Vanguard Tactician Token|
|Into the abyss||Let the vacuum kill during the strike.||25 The vacuum||XP & 5 Vanguard Tactician Token|
|Finish with||Defeat the fighters with your finisher with your fists.||5 finishers||XP & 5 advanced tactical tokens|
Jesus Christ, the Crucible.
|Training areas||Complete games in each Crucible game list.||2 Crucible games||XP and 5 demolition coins and 15 value points|
|Lightboarder||Defeat an opponent with some ability.||3 Capacity||XP and 5 demolition coins and 15 value points|
|Table tour||Defeat your opponents in hand-to-hand combat.||1 melody||XP and 5 demolition coins and 15 value points|
|Total control||In Control, complete sets.||1 Crucible games||XP and 5 demolition coins and 15 value points|
|The Elite Administrator||Beating tough opponents in The Gambit.||The 10 Fighters Challenge||XP & 30 dishonorable rating points|
|Not your mother’s martial arts practice.||Defeat your enemies in The Gambit.||50 fighters||XP & 30 dishonorable rating points|
|Direct||Summon the primitives for The Gambit by stocking your team’s bank.||2 Called primitive||XP & 30 dishonorable rating points|
|Messenger, while it lasts.||Victory over primitive emissaries in gambit games.||2 emissaries||XP & 30 dishonorable rating points|
|European finish||Victory of the Fallen in Europe with Finisher.||10 favors||XP|
|Vex on the ice||Defeating Vex in Europe.||25 Vex||XP|
|Without leaving a trace.||Slayers in groups of 2 or more in the lost areas of Europe using the Spore Gun.||10 Tracing gun||XP|
|Treasure from the Golden Age||The vaults in the Abyss of Asterion.||5 crates||XP|
|Automatic rifle calibration||Calibrate automatic rifles against any target. Earn bonus progression with accurate end kicks and against Sentinel opponents.||100 Automatic rifle||XP & 2 mod. Components and essential improvement|
|Special grenade calibration||Calibrate grenade launchers with special ammo against each target. Enemy guards and quickly defeated targets are the most effective advances.||100 Grenade launchers||XP & 2 mod. Components and essential improvement|
|Calibrating the launcher||Calibrate the missile launchers against each target. Earn progression bonuses against enemy guards and for additional targets that you will defeat with each shot.||100 Carrier vehicle||XP & 2 mod. Components and essential improvement|
|White calibration||Calibrate the empty weapon against each target. Earn progression bonuses with Power Weapons and against Guardians enemies.||100 empty weapons||XP & 2 mod. Components and essential improvement|
Eris Morne, Luna.
|Moon cheese||Coffins on the moon.||5 crates||XP and 5 strands of helium|
|Single-use ballistics||Defeat fighters in bands of 3 or more with a kinetic weapon without taking damage in between.||15 winning bands||XP and 5 strands of helium|
|The element of surprise||Defeat fighters in bands of 3 or more with an energy weapon, with no damage in between.||15 winning bands||XP and 5 strands of helium|
|Where they come from.||The defeat of the hive in the mouth of hell on the moon.||25 Beehive||XP and 5 strands of helium|
Magic desk, moon.
|Pyrophantasy||Defeat the warriors in Nightmare Hunters with sun damage.||20 Sunny||XP & 1 fantastic piece|
|The arch in the night||Unleash nightmares with the abilities of the Bow.||25 Arc capacity||XP & 1 fantastic piece|
|The dark communion||Find the lost area Partizip K1 and chase the nightmare there.||3 Nightmares||XP & 1 fantastic piece|
|The dead zone of dreams||Overcoming nightmares in the lost sectors of the European death zone.||8 Nightmares||XP & 1 fantastic piece|
Spider, tangled shore
|Super Visual||Killed Super on Putin’s beach.||20 Superkills||XP & 5 ether spiral|
|Coastal protection||Hold two community events at Putin Bank.||2 Completed public events||XP & 5 ether spiral|
|Orbital stain||Generate power orbs while on the Encumbered Coast.||10 Balloon rides||XP & 5 ether spiral|
|Lost on landing||Explore the Kingship Lost area wharf in the area where the thieves landed on the sunken shore.||1||XP & 5 ether spiral|
Devrim K, EDZ.
|European living space||Defeat the enemies in the ZED.||50 enemies defeated||XP & 10 Twilight flashing|
|Superhuman||Defeat multiple enemies with a Super while in the ZED.||3 Super-multi-kill ability||XP & 10 Twilight flashing|
|Combatant||Fall of the Fallen in the EDZ.||30 Broken Favors||XP & 10 Twilight flashing|
Sho Han, Cosmodrome.
|Cleaning of the house||The defeat of the hive somewhere in the spaceport. They can be found in Skywatch and the moon complex, among other places.||20 Beehive||XP and Spinmetal blades|
|From Grace.||Defeating the Fallen all over the cosmodrome. They are mostly found in the steppe and motifs.||20 Favorites||XP and Spinmetal blades|
|Showstopper||Defeat the fighters at the spaceport with Super.||3 Super||XP and Spinmetal blades|
|Bread and butter||Defeat the fighters on the spaceport with any kinetic weapon.||20 kinetic weapons||XP and Spinmetal blades|
Of course, Ness.
|Super awesome||Defeat multiple enemies with a Super on Nessus.||3 Super-multi-kill ability||XP & 10 Microphase matrix|
|Friend or foe.||The Defeat of the Fallen on Nessus.||30 Broken Favors||XP & 10 Micro-phase matrix|
|Electrified||Finish the ark on Nessus.||30 The bow kills||XP & 10 Micro-phase matrix|
Unfortunately, Petra’s daily bonuses cannot be obtained through the API. Feel free to share them in the comments!
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